Commercial Projects
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Soccer 360°
The game app soccer 360° was a project I worked on during my time at BR101 Sports, and the main idea behind this project was to bring a new way for entertainment platforms for Football Clubs. Role: Project Manager and Programmer Platforms: Mobile [iOS] [Android] |
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Ragooo - Gravity Jumper
Ragooo was a side project, and I finally got to finish it and release it for mobile devices. It is based off a mechanic that I thought of while at University, and it is basically a character moving around gravity centers. I have then decide to finish and publish for Halloween 2017. Own Project Platforms: Mobile [iOS] [Android] |
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Shootout: Soccer
The game Shootout: Soccer is a game that I worked on before getting my summer internship at Matmi. The game idea is simple, but it is very challenging in terms of gameplay. This was a fun project and I had the opportunity to release the game through BR101 Sports. Own Project Platforms: Mobile [iOS] [Android] |
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Foot Golf
Foot Golf was a project that I worked on while I was working for Matmi. They wanted to experiment with this tech that they had, which was a projector that had a camera that could detect movement. I then built this demo in which the player plays golf using their feet. Programmer Platforms: Custom Built Floor Projector. |
Uni Projects
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Novicius
Novicius is a 3D open world action adventure game situated on an alien planet. The main character Eve has lost her memory, however she can count on her robot companion to help her on her quest to go back home. The main goal with this project was to try to understand how to create open world games and all the systems that they entail. Role: Programmer, Team Manager Platforms: PC [Windows] |
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Pocket Pantheon
Pocket Pantheon is a platformer for mobile and PC, which is themed around the gods across mythologies. The game has been developed with Unity Game Engine and it was the first game I worked on a team. Role: Programmer Platforms: PC [Windows] Mobile [Android] |
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Sunite
Sunite is the game I have been working on my own. The goal I had was to make a game using C++ and OpenGL, so I started working on that and I keep working on the framework on my free time. This has now evolved into my dissertation about graphics programming and I am now also using Vulkan and exploring the code behind rendering graphics in video games. Own Project Platforms: PC [Windows] |
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Cargo Crisis VR
Cargo Crisis VR was a game developed from a brief that me and my team had, which was about creating a crane game. The idea was to create a crane that would be able to move in a pillar, and place the cargo on the ship as the fly by. That was my first attempt of making a VR game and I enjoyed a lot. Role: Programmer Platforms: Oculus Rift |
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Geo Run [Arcade]
During one of the semesters at University, there was a side project that was about creating an arcade machine, in which the students would have to build the frame, the joystick and buttons systems, and of course the game. Obviously I took part on that, and it was extremely rewarding to see that arcade machine built from the ground up and working. Role: Programmer Platforms: Custom Built Arcade (Running Linux OS) |
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Orbis
Orbis is a physics based platformer game that I worked on. During this project I worked on controllers, networking and procedural generation for the levels. The core game mechanic is simple but the fact that we had a procedural generation online game mode made this game a big challenge. Role: Project Manager and Programmer Platforms: PC [Windows] |
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Popup Book VR
Popup Book VR was a project that I have developed in which entailed telling a book narrative in VR, especially for kids. The goal was to build a prototype that could work on mobile phones (Google Cardboard) and be used by virtually anyone that had a compatible phone. Own Project Platforms: PC [Windows] |
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Dungeon Explorer
Dungeon Explorer is a platformer where you play as Mordecai through 3 dungeons and defeat the Destroyer of Worlds at the end. This was an assignment in which the goal was to produce a playable game. Own Project Platforms: PC [Windows] |
Contact
vitor@gamerxparena.com.br